HUSKAR
Ranged - Carry - Initiator - Durable
OVERVIEW
18 + 1.50
20 + 2.40
18 + 2.40
21 - 30
300
1.8
Inner Vitality
Unlocks
the regenerative power of a friendly unit, with healing based upon its
primary attribute. If the target is below 40% it will heal faster. Lasts
16 seconds.
Burning Spear
Huskar
sets his spears aflame, dealing damage over time with his regular
attack. Multiple attacks will stack additional damage. Each attack
drains some of Huskar's health. Lasts 7 seconds. Burning Spears is a
Unique Attack Modifier, and does not stack with other Unique Attack
Modifiers.
Berserker's Blood
Huskar's injuries feed his power, giving increased attack speed and damage for each 7% of missing health.
Life Break
Huskar
draws upon his health to break an enemy's life, leaping at a target
within attack range to inflict a percentage of that hero's current HP,
and slow at the cost of his own vitality. While leaping, Huskar is magic
immune. Slow lasts 5 seconds. Upgradable by Aghanim's Scepter.
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