SNIPER
Ranged - Carry
OVERVIEW
15 + 2.60
21 + 2.90
16 + 1.70
15 - 21
290
1.94
Shrapnel
Fires a ball of shrapnel that showers the target area in explosive pellets. Enemies are subject to damage and slowed movement. Deals 30% damage to buildings. Reveals the targeted area.
Headshot
Sniper increases his accuracy, giving a chance to deal extra damage and mini-stun. Headshot procs cannot be evaded.
Take Aim
Extends the attack range of Sniper's rifle.
Assassinate
Sniper locks onto a target enemy unit, and after 1.7 seconds, fires a devastating shot that deals damage at long range, and mini-stuns the target.
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