a bloody hook at a unit or location. The hook will snag the first unit
it encounters, dragging the unit back to Pudge and dealing damage if it
is an enemy.
A toxic cloud that deals intense damage and slows movement--harming not only enemy units but Pudge himself.
Pudge resistance to magic damage, as well as bonus strength that
increases each time Pudge kills an enemy Hero or it dies in his
vicinity. Flesh Heap is retroactive, meaning it can gain charges before
it is skilled, which then become active.
- Pudge chows down on an enemy unit, disabling it and dealing damage
over time. Lasts 3 seconds on Heroes, 6 seconds on creeps. Upgradable by