Slams the ground, stunning and damaging nearby enemy units.
Centaur strikes a mighty blow at melee range, damaging both himself and a small area around the target. Centaur cannot die from Double Edge.
Centaur immediately counters every attack, damaging the attacker based on a percentage of Centaur's strength.
Centaur leads all allies into a vicious charge causing them to move through units at max speed and slow enemy units they tread upon. Each enemy can be trampled once and takes damage based on the Warrunner's strength.